Resource for a PointCloud3D.
More...
#include <Resources.h>
|
virtual bool | Load (istream &in) override |
|
virtual bool | Save (ostream &out) override |
|
virtual const char * | Type () const override |
|
virtual ResourceBase * | Make () override |
|
virtual ResourceBase * | Copy () override |
|
|
Meshing::PointCloud3D | pointCloud |
|
Resource for a PointCloud3D.
The documentation for this class was generated from the following file: