KrisLibrary
1.0.0
|
This is the complete list of members for Math3D::Circle2D, including all inherited members.
boundaryIntersects(const Circle2D &c) const | Math3D::Circle2D | |
boundaryIntersectsBoundary(const Circle2D &c) const | Math3D::Circle2D | |
boundaryWithinDistance(const Point2D &v, Real dist) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
center (defined in Math3D::Circle2D) | Math3D::Circle2D | |
circlesIntersect(const Point2D &ca, Real ra, const Point2D &cb, Real rb) (defined in Math3D::Circle2D) | Math3D::Circle2D | static |
contains(const Point2D &v) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
contains(const Circle2D &s) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
diskCircleIntersect(const Point2D &ca, Real ra, const Point2D &cb, Real rb) (defined in Math3D::Circle2D) | Math3D::Circle2D | static |
disksIntersect(const Point2D &ca, Real ra, const Point2D &cb, Real rb) (defined in Math3D::Circle2D) | Math3D::Circle2D | static |
distance(const Point2D &v) const | Math3D::Circle2D | |
getAABB(AABB2D &) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
intersects(const Line2D &l, Real *t1=NULL, Real *t2=NULL) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
intersects(const Segment2D &s) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
intersects(const Plane2D &p, Segment2D &S) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
intersects(const Circle2D &c) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
intersects(const AABB2D &) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
radius (defined in Math3D::Circle2D) | Math3D::Circle2D | |
Read(File &f) (defined in Math3D::Circle2D) | Math3D::Circle2D | |
signedDistance(const Point2D &v) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
withinDistance(const Point2D &v, Real dist) const (defined in Math3D::Circle2D) | Math3D::Circle2D | |
Write(File &f) const (defined in Math3D::Circle2D) | Math3D::Circle2D |