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| PointMeshDistance (const CollisionPointCloud &a, const CollisionMesh &b, Real _absErr, Real _relErr, Real _upperBound=Inf) |
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Real | Distance (const OctreeNode &pcnode, const BV &meshnode) |
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void | UpdateLeaves (const OctreeNode &pcOctreeNode, const BV &meshnode) |
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void | Recurse () |
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void | Recurse (int pcOctreeNode, int meshBVHNode) |
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const CollisionPointCloud & | pc |
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const CollisionMesh & | mesh |
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RigidTransform | Tba |
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RigidTransform | Twa |
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RigidTransform | Tab |
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PQP_REAL | pqpRab [3][3] |
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PQP_REAL | pqpTab [3] |
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BV | pcbv |
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Real | absErr |
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Real | relErr |
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Real | upperBound |
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int | pcpoint |
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int | meshtri |
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Vector3 | meshpoint |
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Heap< pair< int, int >, Real > | queue |
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The documentation for this class was generated from the following file: