add(const MyT &, const MyT &) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
BlockTridiagonalMatrix() (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
BlockTridiagonalMatrix(int nBlock) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
BlockTridiagonalMatrix(int nBlock, int nMat) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
BlockTridiagonalMatrix(int nBlock, int nMat, Real initVal) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
clear() (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
dec(const MyT &) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
diagonal (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
div(const MyT &, Real c) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
getMatrix(Matrix &) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
hasDims(const MyT &m) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
hasDims(int nBlock, int nMat) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
inc(const MyT &) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
inplaceTranspose() (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
isEmpty() const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | inline |
isValid() const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
lowerDiagonal (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
madd(const MyT &, Real c) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
madd(const BlockVector &a, BlockVector &x) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
maddTranspose(const BlockVector &a, BlockVector &x) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
mul(const MyT &, Real c) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
mul(const BlockVector &a, BlockVector &x) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
mulTranspose(const BlockVector &a, BlockVector &x) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
MyT typedef (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
numBlockCols() const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | inline |
numBlockRows() const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | inline |
numTotalCols() const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
numTotalRows() const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
operator()(int i, int j) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
operator()(int i, int j) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
operator+=(const MyT &a) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | inline |
operator-=(const MyT &a) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | inline |
resize(int nBlock) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
resize(int nBlock, int nMat) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
resize(int nBlock, int nMat, Real initVal) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
resizeSimilar(const MyT &) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
set(Real) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
setIdentity() (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
setTranspose(const MyT &) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
setZero() (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
solveInverse_Cholesky(const BlockVector &b, BlockVector &x) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
solveInverse_LU(const BlockVector &b, BlockVector &x) const (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
sub(const MyT &, const MyT &) (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |
upperDiagonal (defined in Math::BlockTridiagonalMatrix) | Math::BlockTridiagonalMatrix | |