KrisLibrary
1.0.0
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This is the complete list of members for Geometry::GridSubdivision3D, including all inherited members.
BallItems(const Vector3 &c, Real r, ObjectSet &objs) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
BallQuery(const Vector3 &c, Real r, QueryCallback f) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
BoxItems(const Vector3 &bmin, const Vector3 &bmax, ObjectSet &objs) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
BoxQuery(const Vector3 &bmin, const Vector3 &bmax, QueryCallback f) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
buckets (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
Clear() (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
Erase(const Index &i, void *data) | Geometry::GridSubdivision3D | |
GetBucketCount() const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | inline |
GetObjectSet(const Index &i) (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
GetObjectSet(const Index &i) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
GetRange(Index &imin, Index &imax) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
GetRange(Vector3 &bmin, Vector3 &bmax) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
GridSubdivision3D(Real h=1) (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | explicit |
GridSubdivision3D(const Vector3 &h) (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | explicit |
HashTable typedef (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
hinv (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
Index typedef (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
IndexBucketBounds(const Index &i, Vector3 &bmin, Vector3 &bmax) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
IndexItems(const Index &imin, const Index &imax, ObjectSet &objs) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
IndexQuery(const Index &imin, const Index &imax, QueryCallback f) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
Insert(const Index &i, void *data) | Geometry::GridSubdivision3D | |
ObjectSet typedef (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
PointToIndex(const Vector3 &p, Index &i) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
PointToIndex(const Vector3 &p, Index &i, Vector3 &u) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
QueryCallback typedef (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
SegmentItems(const Vector3 &a, const Vector3 &b, ObjectSet &objs) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
SegmentQuery(const Vector3 &a, const Vector3 &b, QueryCallback f) const (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | |
SetBucketCount(size_t n) (defined in Geometry::GridSubdivision3D) | Geometry::GridSubdivision3D | inline |