KrisLibrary
1.0.0
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This is the complete list of members for Geometry::CollisionPointCloud, including all inherited members.
bblocal | Geometry::CollisionPointCloud | |
Clear() (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
CollisionPointCloud() (defined in Geometry::CollisionPointCloud) | Geometry::CollisionPointCloud | |
CollisionPointCloud(const Meshing::PointCloud3D &pc) (defined in Geometry::CollisionPointCloud) | Geometry::CollisionPointCloud | explicit |
CollisionPointCloud(const CollisionPointCloud &pc) (defined in Geometry::CollisionPointCloud) | Geometry::CollisionPointCloud | |
ComputeNormals(Real radius=0) | Meshing::PointCloud3D | |
currentTransform | Geometry::CollisionPointCloud | |
FromDepthImage(int w, int h, float wfov, float hfov, const std::vector< float > &depths, const std::vector< unsigned int > &rgb, float invalidDepth=0.0) | Meshing::PointCloud3D | |
FromDepthImage(int w, int h, float wfov, float hfov, float depthscale, const std::vector< unsigned short > &depths, const std::vector< unsigned int > &rgb, unsigned short invalidDepth=0) | Meshing::PointCloud3D | |
GetAABB(Vector3 &bmin, Vector3 &bmax) const | Meshing::PointCloud3D | |
GetColors(vector< Real > &r, vector< Real > &g, vector< Real > &b, vector< Real > &a) const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
GetColors(vector< Vector4 > &rgba) const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
GetNormals(vector< Vector3 > &normals) const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
GetOrigin() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
GetProperty(const string &name, vector< Real > &items) const | Meshing::PointCloud3D | |
GetStructuredHeight() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
GetStructuredWidth() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
GetSubCloud(const Vector3 &bmin, const Vector3 &bmax, PointCloud3D &subcloud) | Meshing::PointCloud3D | |
GetSubCloud(const string &property, Real value, PointCloud3D &subcloud) | Meshing::PointCloud3D | |
GetSubCloud(const string &property, Real minValue, Real maxValue, PointCloud3D &subcloud) | Meshing::PointCloud3D | |
GetUV(vector< Vector2 > &uvs) const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
GetViewpoint() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
grid (defined in Geometry::CollisionPointCloud) | Geometry::CollisionPointCloud | |
gridResolution | Geometry::CollisionPointCloud | |
HasColor() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
HasNormals() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
HasOpacity() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
HasProperty(const string &name) const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | inline |
HasRGB() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
HasRGBA() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
HasUV() const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
HasXYZAsProperties() const | Meshing::PointCloud3D | |
InitCollisions() | Geometry::CollisionPointCloud | |
IsStructured() const | Meshing::PointCloud3D | |
LoadPCL(const char *fn) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
LoadPCL(istream &in) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
maxRadius | Geometry::CollisionPointCloud | |
octree (defined in Geometry::CollisionPointCloud) | Geometry::CollisionPointCloud | |
PackColorChannels(const char *fmt="rgba") | Meshing::PointCloud3D | |
points (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
properties (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
PropertyIndex(const string &name) const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
propertyNames (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
radiusIndex | Geometry::CollisionPointCloud | |
RemoveProperty(const string &name) | Meshing::PointCloud3D | |
SavePCL(const char *fn) const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SavePCL(ostream &out) const (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SetColors(const vector< Real > &r, const vector< Real > &g, const vector< Real > &b, bool includeAlpha=false) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SetColors(const vector< Real > &r, const vector< Real > &g, const vector< Real > &b, const vector< Real > &a, bool includeAlpha=true) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SetColors(const vector< Vector4 > &rgba, bool includeAlpha=true) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SetNormals(const vector< Vector3 > &normals) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SetOrigin(const Vector3 &origin) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SetProperty(const string &name, const vector< Real > &items) | Meshing::PointCloud3D | |
SetStructured(int w, int h) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
settings (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SetUV(const vector< Vector2 > &uvs) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SetViewpoint(const RigidTransform &T) (defined in Meshing::PointCloud3D) | Meshing::PointCloud3D | |
SetXYZAsProperties(bool) | Meshing::PointCloud3D | |
Transform(const Matrix4 &mat) | Meshing::PointCloud3D | |
UnpackColorChannels(bool alpha=false) | Meshing::PointCloud3D |