KrisLibrary  1.0.0
Geometry::CollisionPointCloud Member List

This is the complete list of members for Geometry::CollisionPointCloud, including all inherited members.

bblocalGeometry::CollisionPointCloud
Clear() (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
CollisionPointCloud() (defined in Geometry::CollisionPointCloud)Geometry::CollisionPointCloud
CollisionPointCloud(const Meshing::PointCloud3D &pc) (defined in Geometry::CollisionPointCloud)Geometry::CollisionPointCloudexplicit
CollisionPointCloud(const CollisionPointCloud &pc) (defined in Geometry::CollisionPointCloud)Geometry::CollisionPointCloud
ComputeNormals(Real radius=0)Meshing::PointCloud3D
currentTransformGeometry::CollisionPointCloud
FromDepthImage(int w, int h, float wfov, float hfov, const std::vector< float > &depths, const std::vector< unsigned int > &rgb, float invalidDepth=0.0)Meshing::PointCloud3D
FromDepthImage(int w, int h, float wfov, float hfov, float depthscale, const std::vector< unsigned short > &depths, const std::vector< unsigned int > &rgb, unsigned short invalidDepth=0)Meshing::PointCloud3D
GetAABB(Vector3 &bmin, Vector3 &bmax) const Meshing::PointCloud3D
GetColors(vector< Real > &r, vector< Real > &g, vector< Real > &b, vector< Real > &a) const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
GetColors(vector< Vector4 > &rgba) const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
GetNormals(vector< Vector3 > &normals) const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
GetOrigin() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
GetProperty(const string &name, vector< Real > &items) const Meshing::PointCloud3D
GetStructuredHeight() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
GetStructuredWidth() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
GetSubCloud(const Vector3 &bmin, const Vector3 &bmax, PointCloud3D &subcloud)Meshing::PointCloud3D
GetSubCloud(const string &property, Real value, PointCloud3D &subcloud)Meshing::PointCloud3D
GetSubCloud(const string &property, Real minValue, Real maxValue, PointCloud3D &subcloud)Meshing::PointCloud3D
GetUV(vector< Vector2 > &uvs) const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
GetViewpoint() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
grid (defined in Geometry::CollisionPointCloud)Geometry::CollisionPointCloud
gridResolutionGeometry::CollisionPointCloud
HasColor() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
HasNormals() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
HasOpacity() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
HasProperty(const string &name) const (defined in Meshing::PointCloud3D)Meshing::PointCloud3Dinline
HasRGB() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
HasRGBA() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
HasUV() const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
HasXYZAsProperties() const Meshing::PointCloud3D
InitCollisions()Geometry::CollisionPointCloud
IsStructured() const Meshing::PointCloud3D
LoadPCL(const char *fn) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
LoadPCL(istream &in) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
maxRadiusGeometry::CollisionPointCloud
octree (defined in Geometry::CollisionPointCloud)Geometry::CollisionPointCloud
PackColorChannels(const char *fmt="rgba")Meshing::PointCloud3D
points (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
properties (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
PropertyIndex(const string &name) const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
propertyNames (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
radiusIndexGeometry::CollisionPointCloud
RemoveProperty(const string &name)Meshing::PointCloud3D
SavePCL(const char *fn) const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SavePCL(ostream &out) const (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SetColors(const vector< Real > &r, const vector< Real > &g, const vector< Real > &b, bool includeAlpha=false) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SetColors(const vector< Real > &r, const vector< Real > &g, const vector< Real > &b, const vector< Real > &a, bool includeAlpha=true) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SetColors(const vector< Vector4 > &rgba, bool includeAlpha=true) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SetNormals(const vector< Vector3 > &normals) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SetOrigin(const Vector3 &origin) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SetProperty(const string &name, const vector< Real > &items)Meshing::PointCloud3D
SetStructured(int w, int h) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
settings (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SetUV(const vector< Vector2 > &uvs) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SetViewpoint(const RigidTransform &T) (defined in Meshing::PointCloud3D)Meshing::PointCloud3D
SetXYZAsProperties(bool)Meshing::PointCloud3D
Transform(const Matrix4 &mat)Meshing::PointCloud3D
UnpackColorChannels(bool alpha=false)Meshing::PointCloud3D