KrisLibrary  1.0.0
Camera::Viewport Member List

This is the complete list of members for Camera::Viewport, including all inherited members.

clicked(int mx, int my) const Camera::Viewport
f (defined in Camera::Viewport)Camera::Viewport
getCameraMatrix(Matrix4 &) const (defined in Camera::Camera)Camera::Camera
getClickSource(float mx, float my, Vector3 &) const (defined in Camera::Viewport)Camera::Viewport
getClickVector(float mx, float my, Vector3 &) const Camera::Viewport
getFOV() const Camera::Viewport
getFree(Vector3 &pos, Vector3 &rot, Orientation o=XYZ) const (defined in Camera::Camera)Camera::Camera
getHFOV() const Camera::Viewport
getMovementVector(float dx, float dy, Vector3 &) const Camera::Viewport
getMovementVectorAtDistance(float dx, float dy, float dist, Vector3 &) const Camera::Viewport
getOrbit(Vector3 &rot, Vector3 &target, Real tgtdist=One, Orientation o=XYZ) const (defined in Camera::Camera)Camera::Camera
GetOrientationMatrix(Orientation o, Matrix3 &mat) (defined in Camera::Camera)Camera::Camerastatic
getTarget(Vector3 &pos, Vector3 &tgt, Vector3 &up, Real tgtdist=One) const (defined in Camera::Camera)Camera::Camera
getViewVector(Vector3 &) const Camera::Viewport
h (defined in Camera::Viewport)Camera::Viewport
n (defined in Camera::Viewport)Camera::Viewport
Orient(Orientation o, Matrix3 &mat) (defined in Camera::Camera)Camera::Camerastatic
Orientation enum name (defined in Camera::Camera)Camera::Camera
perspective (defined in Camera::Viewport)Camera::Viewport
position() const (defined in Camera::Camera)Camera::Camerainline
project(const Vector3 &pt, float &mx, float &my, float &mz) const Camera::Viewport
scale (defined in Camera::Viewport)Camera::Viewport
scroll(float x, float y, float z=0)Camera::Viewport
setCameraMatrix(const Matrix4 &) (defined in Camera::Camera)Camera::Camera
setFOV(float rads)Camera::Viewport
setFree(const Vector3 &pos, const Vector3 &rot, Orientation o=XYZ) (defined in Camera::Camera)Camera::Camera
setLensAngle(float rads)Camera::Viewportinline
setOrbit(const Vector3 &rot, const Vector3 &target, Real dist, Orientation o=XYZ) (defined in Camera::Camera)Camera::Camera
setPerspective(bool enabled)Camera::Viewport
setTarget(const Vector3 &pos, const Vector3 &tgt, const Vector3 &up) (defined in Camera::Camera)Camera::Camera
Unorient(Orientation o, Matrix3 &mat) (defined in Camera::Camera)Camera::Camerastatic
Viewport() (defined in Camera::Viewport)Camera::Viewport
w (defined in Camera::Viewport)Camera::Viewport
x (defined in Camera::Viewport)Camera::Viewport
xDir() const (defined in Camera::Camera)Camera::Camerainline
xform (defined in Camera::Camera)Camera::Camera
XYnZ enum value (defined in Camera::Camera)Camera::Camera
XYZ enum value (defined in Camera::Camera)Camera::Camera
XZnY enum value (defined in Camera::Camera)Camera::Camera
XZY enum value (defined in Camera::Camera)Camera::Camera
y (defined in Camera::Viewport)Camera::Viewport
yDir() const (defined in Camera::Camera)Camera::Camerainline
zDir() const (defined in Camera::Camera)Camera::Camerainline
zoom(float s)Camera::Viewport