KrisLibrary
1.0.0
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This is the complete list of members for Camera::Viewport, including all inherited members.
clicked(int mx, int my) const | Camera::Viewport | |
f (defined in Camera::Viewport) | Camera::Viewport | |
getCameraMatrix(Matrix4 &) const (defined in Camera::Camera) | Camera::Camera | |
getClickSource(float mx, float my, Vector3 &) const (defined in Camera::Viewport) | Camera::Viewport | |
getClickVector(float mx, float my, Vector3 &) const | Camera::Viewport | |
getFOV() const | Camera::Viewport | |
getFree(Vector3 &pos, Vector3 &rot, Orientation o=XYZ) const (defined in Camera::Camera) | Camera::Camera | |
getHFOV() const | Camera::Viewport | |
getMovementVector(float dx, float dy, Vector3 &) const | Camera::Viewport | |
getMovementVectorAtDistance(float dx, float dy, float dist, Vector3 &) const | Camera::Viewport | |
getOrbit(Vector3 &rot, Vector3 &target, Real tgtdist=One, Orientation o=XYZ) const (defined in Camera::Camera) | Camera::Camera | |
GetOrientationMatrix(Orientation o, Matrix3 &mat) (defined in Camera::Camera) | Camera::Camera | static |
getTarget(Vector3 &pos, Vector3 &tgt, Vector3 &up, Real tgtdist=One) const (defined in Camera::Camera) | Camera::Camera | |
getViewVector(Vector3 &) const | Camera::Viewport | |
h (defined in Camera::Viewport) | Camera::Viewport | |
n (defined in Camera::Viewport) | Camera::Viewport | |
Orient(Orientation o, Matrix3 &mat) (defined in Camera::Camera) | Camera::Camera | static |
Orientation enum name (defined in Camera::Camera) | Camera::Camera | |
perspective (defined in Camera::Viewport) | Camera::Viewport | |
position() const (defined in Camera::Camera) | Camera::Camera | inline |
project(const Vector3 &pt, float &mx, float &my, float &mz) const | Camera::Viewport | |
scale (defined in Camera::Viewport) | Camera::Viewport | |
scroll(float x, float y, float z=0) | Camera::Viewport | |
setCameraMatrix(const Matrix4 &) (defined in Camera::Camera) | Camera::Camera | |
setFOV(float rads) | Camera::Viewport | |
setFree(const Vector3 &pos, const Vector3 &rot, Orientation o=XYZ) (defined in Camera::Camera) | Camera::Camera | |
setLensAngle(float rads) | Camera::Viewport | inline |
setOrbit(const Vector3 &rot, const Vector3 &target, Real dist, Orientation o=XYZ) (defined in Camera::Camera) | Camera::Camera | |
setPerspective(bool enabled) | Camera::Viewport | |
setTarget(const Vector3 &pos, const Vector3 &tgt, const Vector3 &up) (defined in Camera::Camera) | Camera::Camera | |
Unorient(Orientation o, Matrix3 &mat) (defined in Camera::Camera) | Camera::Camera | static |
Viewport() (defined in Camera::Viewport) | Camera::Viewport | |
w (defined in Camera::Viewport) | Camera::Viewport | |
x (defined in Camera::Viewport) | Camera::Viewport | |
xDir() const (defined in Camera::Camera) | Camera::Camera | inline |
xform (defined in Camera::Camera) | Camera::Camera | |
XYnZ enum value (defined in Camera::Camera) | Camera::Camera | |
XYZ enum value (defined in Camera::Camera) | Camera::Camera | |
XZnY enum value (defined in Camera::Camera) | Camera::Camera | |
XZY enum value (defined in Camera::Camera) | Camera::Camera | |
y (defined in Camera::Viewport) | Camera::Viewport | |
yDir() const (defined in Camera::Camera) | Camera::Camera | inline |
zDir() const (defined in Camera::Camera) | Camera::Camera | inline |
zoom(float s) | Camera::Viewport |