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GLdraw
GLOffscreenContext.h
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#ifndef _GLDRAW_OFFSCREEN_CONTEXT_H
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#define _GLDRAW_OFFSCREEN_CONTEXT_H
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namespace
GLDraw
{
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class
GLOffscreenContext
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{
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public
:
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GLOffscreenContext
();
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~
GLOffscreenContext
();
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bool
setup();
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void
destroy();
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bool
makeCurrent();
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void
* data;
//opaque pointer
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};
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}
//namespace GLDraw
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#endif
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GLDraw::GLOffscreenContext
A way to draw to an offscreen buffer. Currently only works with XWindows.
Definition:
GLOffscreenContext.h:9
GLDraw
Contains all definitions in the GLDraw package.
Definition:
AnyGeometry.h:14
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