Klamp't  0.9.0
ViewCamera.h
1 #ifndef VIEW_CAMERA_H
2 #define VIEW_CAMERA_H
3 
4 #include <KrisLibrary/GLdraw/GLColor.h>
5 #include <KrisLibrary/camera/viewport.h>
6 #include <KrisLibrary/math3d/primitives.h>
7 
8 namespace Klampt {
9 
18 {
19 public:
20  ViewCamera();
21  void DrawGL(const Camera::Viewport& v) const;
22 
23  bool drawIcon,drawIconWireframe;
24  double iconSize;
25  bool drawFrustum;
26  bool drawCoords;
27  double coordsLen;
28  GLDraw::GLColor iconColor,frustumColor;
29 };
30 
31 } //namespace Klampt
32 
33 #endif
Draws a camera in the OpenGL world.
Definition: ViewCamera.h:17
Definition: ContactDistance.h:6