4 #include <KrisLibrary/GLdraw/GLColor.h> 5 #include <KrisLibrary/camera/viewport.h> 6 #include <KrisLibrary/math3d/primitives.h> 21 void DrawGL(
const Camera::Viewport& v)
const;
23 bool drawIcon,drawIconWireframe;
28 GLDraw::GLColor iconColor,frustumColor;
Draws a camera in the OpenGL world.
Definition: ViewCamera.h:17
Definition: ContactDistance.h:6