1 #ifndef MATH3D_ROTATION_FIT_H 2 #define MATH3D_ROTATION_FIT_H 19 Real
RotationFit(
const std::vector<Vector3>& a,
const std::vector<Vector3>& b,Matrix3& R);
24 void AxisRotationFit(
const std::vector<Vector3>& a,
const std::vector<Vector3>& b,
const Vector3& z,Real& theta);
31 Real
TransformFit(std::vector<Vector3>& a,std::vector<Vector3>& b,
32 Matrix3& R,Vector3& t);
40 const std::vector<Real>& w,
41 const std::vector<Vector3>& c,
const std::vector<Vector3>& d,
42 const std::vector<Real>& v,
43 Matrix3& R,Vector3& t);
48 Real
FitFrames(
const std::vector<Vector3>& a,
const std::vector<Vector3>& b,
49 RigidTransform& Ta,RigidTransform& Tb,Vector3& cov);
void AxisRotationFit(const std::vector< Vector3 > &a, const std::vector< Vector3 > &b, const Vector3 &z, Real &theta)
Calculates the least squares rotation angle min_theta sum||R(theta,z)*a[i]-b[i]||^2.
Definition: rotationfit.cpp:75
Real FitFrames(const std::vector< Vector3 > &a, const std::vector< Vector3 > &b, RigidTransform &Ta, RigidTransform &Tb, Vector3 &cov)
Calculate the translations and rotations that match a,b in an axis-aligned frame. The cov vector stor...
Definition: rotationfit.cpp:197
Contains all the definitions in the Math3D package.
Definition: AnyGeometry.h:13
Real TransformFit(vector< Vector3 > &a, vector< Vector3 > &b, Matrix3 &R, Vector3 &t)
Calculate the least squares rotation fit min_R,t sum||R*a[i]+t-b[i]||^2. Returns the sum-of-squared e...
Definition: rotationfit.cpp:124
Real WeightedTransformFit(const vector< Point3D > &a, const vector< Point3D > &b, const vector< Real > &w, const vector< Vector3 > &c, const vector< Vector3 > &d, const vector< Real > &v, Matrix3 &R, Vector3 &t)
Solve the mixed point/vector fitting problem min sum_j wj||R*aj+t-bj||^2 + sum_k vk||Rc-d||^2.
Definition: rotationfit.cpp:151
Real RotationFit(const vector< Vector3 > &a, const vector< Vector3 > &b, Matrix3 &R)
Calculates the least squares rotation fit min_R sum||R*a[i]-b[i]||^2. Returns the sum-of-squared erro...
Definition: rotationfit.cpp:13