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math3d
quatinline.h
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#ifndef MATH3D_QUATERNION_INLINE_H
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#define MATH3D_QUATERNION_INLINE_H
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#include "vecinline.h"
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namespace
Math3D
{
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typedef
vec4_t quat_t;
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#define quat_zero vec4_zero
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#define quat_equal vec4_equal
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#define quat_multiply vec4_multiply
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#define quat_add vec4_add
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#define quat_dot vec4_dot
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#define quat_normalize vec4_normalize
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void
quat_slerp(quat_t x,
const
quat_t a,
const
quat_t b, Real t);
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}
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#endif
Math3D
Contains all the definitions in the Math3D package.
Definition:
AnyGeometry.h:13
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