12 enum Type { Revolute, Prismatic };
14 void SetRotationJoint(
const Vector3&
w);
15 void SetTranslationJoint(
const Vector3& v);
25 void GetAngularVelocity(Real dqi,
Vector3& omega)
const;
29 void GetOrientationJacobian(
Vector3& Jo)
const;
30 void GetPositionJacobian(Real qi,
const Vector3& p,
Vector3& Jp)
const;
37 void GetWorldInertia(
Matrix3& inertiaWorld)
const;
Matrix3 inertia
The inertia matrix (in local frame)
Definition: RobotLink3D.h:49
Type type
Indicates the type of joint- revolute, prismatic.
Definition: RobotLink3D.h:41
A 3D vector class.
Definition: math3d/primitives.h:136
Frame3D T_World
Temporary - holds the current state of local to world transformation.
Definition: RobotLink3D.h:54
Vector3 com
The center of mass (in local frame)
Definition: RobotLink3D.h:47
Real mass
The link mass.
Definition: RobotLink3D.h:45
Kinematic and physical parameters of a link.
Definition: RobotLink3D.h:9
Frame3D T0_Parent
The initial transformation from the local to the parent frame.
Definition: RobotLink3D.h:51
void GetLocalTransform(Real qi, Frame3D &T) const
Definition: RobotLink3D.cpp:18
void GetJacobian(Real qi, const Vector3 &p, Vector3 &Jo, Vector3 &Jp) const
Jacobian (orientation,position) of a point (in frame 0) with respect to qi.
Definition: RobotLink3D.cpp:92
A 3x3 matrix class.
Definition: math3d/primitives.h:469
Vector3 w
The axis of rotation/translation (in local frame)
Definition: RobotLink3D.h:43
void GetVelocity(Real qi, Real dqi, const Vector3 &p, Vector3 &vel) const
velocity of a point (in frame 0) with respect to qi,dqi
Definition: RobotLink3D.cpp:157