1 #ifndef MATH3D_LINEAR_ALGEBRA_H 2 #define MATH3D_LINEAR_ALGEBRA_H 5 #include <math/complex.h> 6 #include <math/vector.h> 7 #include <math/matrix.h> 13 void Copy(Real v,Vector& vec);
14 void Copy(
const Vector2& v,Vector& vec);
15 void Copy(
const Vector3& v,Vector& vec);
16 void Copy(
const Vector4& v,Vector& vec);
17 void Copy(
const Vector& vec,Real& v);
18 void Copy(
const Vector& vec,Vector2& v);
19 void Copy(
const Vector& vec,Vector3& v);
20 void Copy(
const Vector& vec,Vector4& v);
21 void Copy(Real m,Matrix& mat);
22 void Copy(
const Matrix2& m,Matrix& mat);
23 void Copy(
const Matrix3& m,Matrix& mat);
24 void Copy(
const Matrix4& m,Matrix& mat);
25 void Copy(
const Matrix& mat,Real& m);
26 void Copy(
const Matrix& mat,Matrix2& m);
27 void Copy(
const Matrix& mat,Matrix3& m);
28 void Copy(
const Matrix& mat,Matrix4& m);
31 bool SVD(
const Matrix2& A,Matrix2& U,Vector2& W,Matrix2& V);
32 bool SVD(
const Matrix3& A,Matrix3& U,Vector3& W,Matrix3& V);
33 bool SVD(
const Matrix4& A,Matrix4& U,Vector4& W,Matrix4& V);
36 void Eigenvalues(
const Matrix2& A,Complex& lambda1,Complex& lambda2);
37 bool Eigenvalues(
const Matrix2& A,Real& lambda1,Real& lambda2);
38 void Eigenvalues(
const Matrix3& A,Complex& lambda1,Complex& lambda2,Complex& lambda3);
39 bool Eigenvalues(
const Matrix3& A,Real& lambda1,Real& lambda2,Real& lambda3);
42 bool Eigendecomposition(
const Matrix2& A,Vector2& lambda,Matrix2& Q);
43 bool Eigendecomposition(
const Matrix3& A,Vector3& lambda,Matrix3& Q);
44 bool Eigendecomposition(
const Matrix4& A,Vector4& lambda,Matrix4& Q);
Class declarations for useful 3D math types.
Contains all the definitions in the Math3D package.
Definition: AnyGeometry.h:13