1 #ifndef GL_GLUT_PROGRAM_H 2 #define GL_GLUT_PROGRAM_H 12 int Run(
const char *window_title=
"OpenGL Viewer",
unsigned int displayMode=0);
15 virtual bool Initialize();
16 virtual void Handle_Display() {}
17 virtual void Handle_Reshape(
int w,
int h) { width=w; height=h; }
18 virtual void Handle_Keypress(
unsigned char key,
int x,
int y){}
19 virtual void Handle_KeypressUp(
unsigned char key,
int x,
int y){}
20 virtual void Handle_Special(
int key,
int x,
int y) {}
21 virtual void Handle_SpecialUp(
int key,
int x,
int y) {}
22 virtual void Handle_Click(
int button,
int state,
int x,
int y){}
23 virtual void Handle_Drag(
int x,
int y){}
24 virtual void Handle_Motion(
int x,
int y){}
25 virtual void Handle_Idle();
29 void SetFullscreen(
bool fullscreen_on);
30 void SleepIdleCallback(
unsigned int time=INT_MAX);
35 int saved_width,saved_height;
39 static void DisplayFunc();
40 static void ReshapeFunc(
int w,
int h);
41 static void KeyboardFunc(
unsigned char key,
int x,
int y);
42 static void KeyboardUpFunc(
unsigned char key,
int x,
int y);
43 static void SpecialFunc(
int key,
int x,
int y);
44 static void SpecialUpFunc(
int key,
int x,
int y);
45 static void MouseFunc(
int button,
int state,
int x,
int y);
46 static void MotionFunc(
int x,
int y);
47 static void PassiveMotionFunc(
int x,
int y);
48 static void IdleFunc();
Definition: GLUTProgram.h:6