Advance(Real dt) | WorldSimulation | |
AdvanceFake(Real dt) | WorldSimulation | |
contactFeedback (defined in WorldSimulation) | WorldSimulation | |
ContactFeedbackMap typedef (defined in WorldSimulation) | WorldSimulation | |
ContactForce(int aid, int bid=-1) | WorldSimulation | |
ContactTorque(int aid, int bid=-1) | WorldSimulation | |
controlSimulators (defined in WorldSimulation) | WorldSimulation | |
EnableContactFeedback(int aid, int bid, bool accum=true, bool accumFull=false) | WorldSimulation | |
fakeSimulation (defined in WorldSimulation) | WorldSimulation | |
GetContactFeedback(int aid, int bid) | WorldSimulation | |
GetContactList(int aid, int bid) | WorldSimulation | |
HadContact(int aid, int bid=-1) | WorldSimulation | |
HadPenetration(int aid, int bid=-1) | WorldSimulation | |
HadSeparation(int aid, int bid=-1) | WorldSimulation | |
hooks (defined in WorldSimulation) | WorldSimulation | |
InContact(int aid, int bid=-1) | WorldSimulation | |
Init(RobotWorld *world) (defined in WorldSimulation) | WorldSimulation | |
MeanContactForce(int aid, int bid=-1) | WorldSimulation | |
MeanContactTorque(int aid, int bid=-1) | WorldSimulation | |
odesim (defined in WorldSimulation) | WorldSimulation | |
ODEToWorldID(const ODEObjectID &odeid) const (defined in WorldSimulation) | WorldSimulation | |
OnAddModel() | WorldSimulation | |
ReadState(File &f) | WorldSimulation | |
ReadState(const string &data) (defined in WorldSimulation) | WorldSimulation | |
robotControllers (defined in WorldSimulation) | WorldSimulation | |
SetController(int robot, shared_ptr< RobotController > c) | WorldSimulation | |
simStep (defined in WorldSimulation) | WorldSimulation | |
time (defined in WorldSimulation) | WorldSimulation | |
UpdateModel() | WorldSimulation | |
UpdateRobot(int index) | WorldSimulation | |
world (defined in WorldSimulation) | WorldSimulation | |
WorldSimulation() (defined in WorldSimulation) | WorldSimulation | |
WorldToODEID(int id) const (defined in WorldSimulation) | WorldSimulation | |
worstStatus | WorldSimulation | |
WriteState(File &f) const (defined in WorldSimulation) | WorldSimulation | |
WriteState(string &data) const (defined in WorldSimulation) | WorldSimulation | |