Resource for a WorldModel.
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#include <Resources.h>
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virtual bool | Load (const string &fn) override |
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virtual bool | Save (const string &fn) override |
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virtual const char * | Type () const override |
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virtual ResourceBase * | Make () override |
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virtual ResourceBase * | Copy () override |
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virtual vector< string > | SubTypes () const override |
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virtual bool | Extract (const char *subtype, vector< ResourcePtr > &) override |
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virtual bool | Pack (vector< ResourcePtr > &subobjects, string *errorMessage=NULL) override |
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virtual bool | Unpack (vector< ResourcePtr > &subobjects, bool *incomplete=NULL) override |
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Resource for a WorldModel.
Implementation status: Incomplete. (Saving is not done yet, visualization info are not implemented in hierarchy)
The documentation for this class was generated from the following file: