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static void | Initialize (bool force=false) |
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static void | InitializeGL (bool force=false) |
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static shared_ptr< Image > | Load (const char *fn) |
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static float | GradientTexcoord (float u, float min, float max) |
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static map< string, shared_ptr< Image > > | images |
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static map< string, GLDraw::GLTextureObject > | textureObjects |
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The documentation for this class was generated from the following file: