4 #include <KrisLibrary/GLdraw/GLColor.h> 5 #include <KrisLibrary/math3d/primitives.h> 13 void DrawGL(
const Math3D::Vector3& center,
const Math3D::Vector3& f,
const Math3D::Vector3& m)
const;
14 Math::Real fscale,mscale;
15 GLDraw::GLColor forceColor,momentColor,centerColor;
Definition: ViewWrench.h:9
Definition: ContactDistance.h:6